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writing
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processing
photography
art direction, graphic design, identity, strategy, user-centered design, web design
animation, processing
A selection of stills from various processing experiments.
This was the beginning of a group initiative to create an entry for the One Show. Time was not on our side.
graphic design, identity
The following paper focuses on Glitch as a platform for technological creativity. It is part of a research outcome, which includes a documentary, Glitch — Everything and Nothing, co-produced with Simon Emberton.
documentary arts, writing
During the Hyper Island Final Project, our group, The United Kingdoms of the North, worked on creating rules for a soon-to-be-released ARG. We worked on in-browser interface, facebook integration, narrative video and puzzle concepts.
concept development, game design, hyper island, mobile, strategy, ux
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