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Led by Andreas Gysin, Alain Bellet from écal and .dotdoclab.
.dotdoclab, processing
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graphic design, typography
The aim was to use symmetry to create faces using surrounding elements. The following images were created with the spotlights, hair, clothes and shoes.
.dotdoclab, photography, processing
During the Hyper Island Final Project, our group, The United Kingdoms of the North, worked on creating rules for a soon-to-be-released ARG. We worked on in-browser interface, facebook integration, narrative video and puzzle concepts.
concept development, game design, hyper island, mobile, strategy, ux
animation, processing
art direction, concept development, graphic design, hyper island, strategy, ux
This project looks to reposition a mall as a beacon of activity for a city center and attract visitors from afar with a limited site-line.
.dotdoclab, ars futurelab, installation
processing
I was fortunate to work with Refik Anadol, Sebastain Neitch, Johannes Schmidt, Kerim Karaoglu and Efe Mert Kaya in creating the opening mapping piece for ARS Electronica's Maintenance, Repair and Operations' Frozen Music in Linz, Austria.
animation, ars electronica, installation
IMAL, Brussels hosted The Artvertiser, a workshop led by Damian Stewart and Julian Oliver. The aim of the The Artvertiser, is to replace street ads with art using their custom Billboard Intercept Units. I used Processing to create my project, Pixiliate, a composition of pixels whose colors are derived from the ad. Unfortunately, I was unable to see the result of the process due to a few demonstrations and heightened police activity.
Animations soon to follow…
imal, processing
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